Introduction
The latest update to The Elder Scrolls Online, One Tamriel, gives players new and old the freedom to easily travel throughout the game's nine provinces and partner up with players of varying levels and alliance allifiations.
But where should you travel first? Use this guide to find out!
Province Quick Looks
Northwest Tamriel
Hammerfell
Key Races
Redguards
Key Cities
Sentinel
Hallin's Stand
Hallin's Stand
Climate
dry and arid; desert
Visit For
nomads, scorpions, temples, zombies
High Rock
Key Races
Bretons
Orsimer
Orsimer
Key Cities
Wayrest
Climate
cold to moderate to warrm (multi-climate)
Visit For
Bloodfiends, werewolves, mountains, snow
Northeast Tamriel
Morrowind
Key Races
Dunmer
Key Cities
Mournhold
Ebonheart
Ebonheart
Climate
moderate, wet, tropical grasslands
Visit For
fungal forests, kwama mines, Dark Elf architecture
Skyrim
Key Races
Nords
Key Cities
Windhelm
Riften
Riften
Climate
cold to temperate
Visit For
Bloodfiends, werewolves, forests, woodlands
Southwest Tamriel
Elsweyr
Key Races
Khajiit
Key Cities
Dune
Mistral
Mistral
Climate
tropical grasslands, dry badlands, rainforest
Visit For
Bloodfiends, werewolves, imps
Summerset Isles
Key Races
Altmer
Key Cities
Skywatch
Vulkhel Guard
Vulkhel Guard
Climate
oceanic, tropical, moderate humidity
Visit for
goblins, colorful landscapes, elven architecture
Valenwood
Key Races
Bosmer
Key Cities
Elden Root
Silvenar
Silvenar
Climate
tropical rainforest
Visit For
Wood Elves, enormous trees, marshlands, tigers
Southeast Tamriel
Black Marsh
Key Races
Argonians
Key Cities
Stormhold
Gideon
Gideon
Climate
tropical rainforest, wetland
Visit For
Argonian ruins, giant mushrooms, reptiles
Central Tamriel
Cyrodiil
Key Races
Imperials
Key Cities
Imperial City
Climate
cold to moderate to warrm (multi-climate)
Visit For
Alliance War PvP, extensive PvE adventures, incredible loot